[mtp-teoria] second life na iDC
Maria Riskova
maria at nada.sk
Sun Mar 11 08:42:07 CET 2007
urcite existuje dost ludi, co tam ziju aj u nas - mozeme to pocas
multiplace zistit...
pocas multiplace asi pride do bratislavy kristian lukic z noveho
sadu, ktory na tuto temu rozvija projekty so studentami - mame
moznost stretnut ludi, ktori v SL ziju. mne osobne sa nechce ist
specialne do tohto vyskumu prilis hlboko, skor ma zaujimaju komunitne
aspekty - zuzana prejavila zaujem dozvediet sa o tom viac aj v
rovine ekonomickych mechanizmov (da sa v tom pokracovat aj po
festivale)
ano, "profituju" je spravne slovo - ak sa hovori o materialnych
statkoch. je to celkom fascinujuci fenomen, tato schopnost profitovat
materialne na duchovnom (uz povestne prizivovanie reklamy na
progresivnom umeni) - no nemyslim si, ze treba mat v ramci celeho
multiplace radikalny postoj ne-propagacie ("nebudem propagovat nieco
s cim nesuhlasim ani tym, ze to kritizujem")
nemyslim si tiez, ze co sa tyka SL je to tajomstvo, o ktorom sa
nevie, takisto ako o tom, ze zabavny priemysel je jeden z
najrobustnejsich - podla mna, second life patri k zabavnemu
priemyslu, ale mozno aj k niecomu inemu (???)
otazka je, ci si to uvedomuje aj bezny uzivatel a ci ho to vobec zaujima
a co sa tyka toho, ze "vela uzivatelov je v SL stastnych podobne ako
vedia byt stastni v servilite voci kapitalizmu realneho sveta" - to
ma zaujalo nieco: tzv. kapitalizmus ako ekonomicky a spolocensky
system funguje tak dlho preto, ze ma neobycajnu schopnost
prisposobenia sa novym podmienkam - a verte tomu, ze second life pre
ludi, ktori na nom profituju nie je nic nerealne - burzy a bankove
institucie a aj vobec cely penazny system su predsa zalozene na
virtualnych zakladoch (zasadna kritika je, ze cisla zastupuju realne
komodity a ze takmer vsetko sa dnes moze stat komoditou - tovarom)...
v istom zmysle su tito ludia velmi vpredu v pochopeni virtuality
ale tu sa uz citim dost trapne, pretoze o ekonomike viem figu - a
trapne sa citim aj pri pouzivani terminu kapitalizmus, myslim, ze
odbornici na ekonomiu by sa nam vysmiali, urcite existuje tisic
podforiem a terminov, ktore umoznuju lepsie chapat tieto problemy a
termin kapitalizmus sa dostava k slovam ako imperializmus,
kolonializmus atd. - nenajdeme na mtp niekoho, kto sa v tom vyzna?
ale mozno to nie je take nutne teraz - ale ak sa rozhodneme venovat
sa sietam ako je second life podrobnejsie a urobit prezentaciu pocas
mtp, tak by sme nejakeho odbornika mohli pozvat...
ine svety marka skopa su second life pre nas, co zijeme "inde" - pre
protagonistov dokumentu je to "first life" :)
second life je skor "paralel" life
http://www.getafirstlife.com/
go outside, membership is free :)
caute
marisa
At 10:56 PM +0100 3/10/07, babuta at 34.sk wrote:
>ahoj
>ja nepoznam veru nikoho
>kto by tam "zil"
>a neviem ci by sa mne osobne do toho chcelo,
>budovat si tam nejaky virtualny svet,
>aj ked je pravda, ze o tom vela neviem.
>ze co sa tam akoze deje a ponuka...
>
>{vlastne mtp ak teraz isiel ako spoluorganizator do tych ostrovov, tak sa
>zaviazal presne k comu? alebo to bol len podpis pro forma?}
>
>no a akurat som bola prisla z kina
>kde som bola druhy krat uz pozriet markove skopove ine svety,
>tak to je podla mna second life...
>
>ale to len tak
>aby sa vedelo
>aj nieco z ineho oneho zitia
>caute
>
>bbt
>
>On Sat, March 10, 2007 7:59 pm, dusan wrote:
>> ahojte
>>
>> na iDC liste prebehla dvojtyzdnova debata o second life (SL). v sumari
>> nizsie.
>>
>> kto nan nemate cas, zhrnuty v jednej vete: SL a vobec vacsina online
>> virtualnych svetov 'pozuje' ako otvorena platforma a i napriek vedomiu, ze
>> z "nematerialnej" prace (napr. univerzity do nich klonuju svoje budovy,
>> aktivisti v nich vedu svoje kampane) profituje viacmenej len elita online
> > podnikatelov, vela uzivatelov je v SL stastnych podobne ako vedia byt
> > stastni v servilite voci kapitalizmu realneho sveta..
>>
>> mate so SL niekto skusenosti? neviem v sk/cz zatial o vela ludoch co ho
>> skusali. (mm trochu to znie ako znie to trochu ako)
>>
>> dusan
>>
>>
>>
>> ---------------------------- Original Message
> > ----------------------------
>> Subject: [iDC] Second Life wrap-up; thanks
>> From: "Joshua Levy" <joshualev at gmail.com>
>> Date: Sat, March 10, 2007 5:27 pm
>> To: "IDC list" <idc at bbs.thing.net>
>> --------------------------------------------------------------------------
>>
>>
>> Thanks all for a stimulating discussion about Second Life, gaming, labor,
>> and education.
>>
>> Who is manufacturing virtual worlds and MMOs? In response to Michel
>> Bauwens question about this, Ana Valdes points out that the games market
>> is almost 100 percent American, with these large companies having bought
>> our smaller European companies over time. However, Julian Dibbell points
>> to a chart that suggests that U.S. companies are in fact responsible for
>> only 40-60% of worldwide games and the us market share is 61.3%. The
>> question of market dominance vs. ideological dominance comes into play
>> here. Ana argues that, even if the market share isn't 100%, most video
>> games share an ideology with the U.S., though Michel says he witnesses in
>> Thailand dominant themes from Korea and Japan.
>>
>>
>> And on to the big L, which inspired some of the best discussion on the
>> cultural ramifications of virtual worlds, virtual labor, and virtual
>> economies. Trebor opened the discussion by questioning the need to
>> replicate the architecture of real-world sites within Second Life. "Why
>> do we need a replication of our own campus? Why not rather build a Black
>> Mountain College with a Bauhaus Annex? Why teach in this virtual
>> environment? Will SecondLife become a 3D version of Wikipedia, a virtual
>> knowledge bank that offers a playful and fun interface to
>> participant-generated content? Will students simply demand such playful
>> access to knowledge?" he asks. Eric Gordon offers a compelling argument
>> for why he helped reproduce Emerson College's architecture in SL: "our
>> decision to reproduce the architectural layout of campus and to recreate
>> the Boston Common was deliberately made to correspond with our
>> understanding of the platform's possibilities. We see Second Life as a
>> way of creatively re-imagining the space. While, we're not able to
>> screen student work in the physical Boston Common, it will be possible to
>> do so in Second Life. "
>>
>> In addition to this recreation of material space, he finds that SL
>> mirrors "first life capitalism" as well, that inequalities between labor
>> and capital exist there as they do anywhere else in the world. Like
>> historical relations between labor and capital, Trebor argues that users
>> of sociable web media are not aware of their servitude towards the owners
>> of those systems, though, like Michel, I take issue with his assertion
>> that "many people in the US actually think that they are 'happy' and
>> perceive this distributed labor of the sociable web as a fun leisure
>> activity." We are not in a position to judge what many people in the
>> U.S..
>> think about their station in life, and to imply that the distributed labor
>> of the sociable web simply provides gains for the owners of capital
>> while pulling the wool over the eyes of the participants isn't fair
>> towards either party.
>>
>> Alan Clinton offers a refreshing take on the problem of virtual labor:
>> "At
>> the risk of revising Marcuse, couldn't we say that consciousness of
>> servitude is not really the problem so much as providing strategies for
>> political agency? People who are laboring know that they are laboring.
>> People (and let's not dismiss the global south so quickly) who are
>> suffering the violence of capitalism know they are suffering the violence
>> of servitude. They may lack awareness of ways to name this violence or
>> attack it, but they are not unaware of their suffering." In response to
>> the problem of proprietary systems like SL posing as open platforms,
>> Andreas Schiffler suggests a radical, peer-to-peer system that
>> involving shared servers and open source software that become a challenge
>> to the "'Operating System + Deskop' metaphor sold by Microsoft and Apple."
>> This setup could also provide an
> > open source and peer-to-peer alternative to SL.
>>
>> In response to Simon Biggs' provocation that "SL is a misnomer. It is not
>> a second life but simply a kind of first life, as constructed by a
>> dominant elite, represented in such a manner that it will function to
>> further inculcate and embed its associated ideology on a global scale. It
>> will sustain the fundamental ethic of consumerism...that we are all
>> potential suckers or grifters (often both) and that nobody is responsible
>> for what happens to anybody else. In short, it is another rip off
>> culture," I would point him to a group that I'm involved with,
>> RootsCampSL, progressive activists that use SL as a platform for their
>> work. No one that I know there believes that their work stays in SL, but
>> that it offers a unique space (in addition to other unique space) from
>> whic to get the message out. I would agree that SL is not a second life
>> but in fact an extension of first life, but I have failed to find a
>> dominant ideology there and in fact find it a fertile training ground for
>> almost any ideology at all -- kind of like first life. Of course, I
>> could just be blind to my own exploitation...
>>
>> And Charlie Gere helps us remember that terrorism, exploitation, or even
>> rape in SL are not the same as their real-world counterparts. "Again
>> imagine the reaction of someone who has been involved in attempting to
>> build and sustain communities in, for example, Iraq or Palestine,
>> listening to someone describe the problems of community building in SL. I
>> think grasping and holding onto this distinction is incredibly
>> important." We need to keep perspective when talking about these virtual
>> worlds and to remember that, however they provide us with experiential or
>> spiritual stimulation, they are still secondary to the actual
>> life-or-death circumstances most global citizens face.
>>
>> Looking forward to more discussion of this going forward; I trust that,
>> in the face of so much media hype that inflates the economic and
>> sensational aspects of SL, we can all provide an ongoing
>> counter-commentary that provides a little more depth and context.
>>
>> -Josh Levy
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