Please note:
This site is under constant construction.
Authors are welcome to update their proposals.
More consistent Multiplace festival program will be distributed in March 2008.
Submissions: Immediate workshop / Ping Melody / Pure Data workshop / mtps28 / KAMI HITOÉ / Videotron Workshop / Intercity Teleport / welcome to favu electronic cafe obsessions / Crimeface - interactive film screening / Cyber-Birds / northisders / The Persona Project / REAKTOR RBMK2008 / Sacrifier le Sacrifice sacrificing / a Terra sacrificada
/ 60x365 / speaking at the wall / Commonalities Between Tape Machines And Network Streams / Buffer Breakdown Orchestra / EU Green Card Lottery Project / beer barrel polka accordion teremin reunion / hysterie philosophique / Creative Resistance, New Media as Soft Arms / Kiss Lesson / Urban Journal / ways of other ways / Flat No. 50 / aether9 - remote realtime storytelling / Not Being In Bratislava / Be A Man / Reality_Bytes / BOTS (Battle of the Sexes) / a doll's house is......website version / "I've got nowhere else to be" / Gltich Film # 1 / online magazine on networking / Postcards from Berlin / The Vitruvian World / html_butoh / Vi-Con / These People from Elsewhere / 15x15 / Augmented Body
/ The Doctrine of Hell / bootymachine v1.0 / v2.0 / Personal Tarot Mobiles / gB4PNB fpzhyccmbrdz, [url=http://ldmhgwpuojzb.com/]ldmhgwpuojzb[/url], [link=http://mgqnshjmqzgb.com/]mgqnshjmqzgb[/link], http://eborwxbwkmax.com/
org. CIANT + A4
DESCRIPTION Dance and telematic technologies. 25 to 28 April.
Public performance on 29th.
VENUE A4 - Zero Space, Bratislava
up
Pawel Janicki
org. WRO, A4, Polish Institute
DESCRIPTION Ping Melody is a music-net-performance. Temporary and unique state of all actions of Internet users has an influence on form of music composition. Musician (instrumentalist or singer) is playing on acoustic instrument/singing and sounds coming from instrument/voice are shared in packets of data information (granulated), then transmitted to selected Internet locations (as "ping" unix command).
Ping Melody software is based on EyesWeb system from Laboratorio di Informatica Musicale DIST - University of Genoa.
http://ping.wrocenter.pl/
REQUIREMENTS http://ping.wrocenter.pl/src/html/technology_en.html
VENUE A4 - Zero Space, Bratislava
up
org. Michal Cab & Pepa Henzl
DESCRIPTION pd dilnu vidime zatim na 3-4 dny asi takto:
1 den - zaklady semantiky jazyka - hot/cold inlety outlety, pocitadla, sekvencery, perzistence dat v pd, if.than.else
2 den - digital sound processing / midi / bag of tricks / gem - interakce obrazu a zvuku
3 den - sitovani / streamovani / externaly v pythonu / vlastni objekty / dle zajmu...
4 den - bastleni a prezentace vlastniho patche - optime spolecny projekt / ev. reseni propojeni se skolskou /
REQUIREMENTS projektor
zvukovy aparat, vicekanalovy mix
pro kazdeho ucastnika : dostupnost internetu (wifi a kabel) , zidle, stul, dostatek prodluzovacek/zasuvek.
cestak
VENUE Brno + Prague
up
Martin Blažíček / mlok-org.net
DESCRIPTION 29.4. 16:00-21:00 - veřejná prezentace + živý webstream ve vysoké kvalitě
(link bude zveřejněn na www.skolska28.cz). Kreativní dílna probíhá 26.-29.4. v prostoru galerie.
Obraz – zvuk – pohyb – interakce.
Multimediální síťová instalace pro prostor galerie Školská 28.
Autoři: Michail Cabowitz, Lasonick, Michal Kindernay, Martin Blažíček, Kryštof Pešek, Whitelabel.name.
Instalace mtps28 je kolaborativním počinem skupiny umělců pracujících na multimédiální platformě. Zároveň jde o kreativní výzvu: skupina autorů je pozvána do galerie k vytvoření audiovizuálního prostředí, ve kterém každý z obrazů, či zvuků, komunikuje s jiným, a ve kterém může samotná přítomnost diváka ovlivnit podobu instalace. Jde i o výzvu ke zhodnocení městkého prostoru v dostupném okolí: reflexi jeho urbanistické struktury, pohybu, architektury a zvuků. Okolní prostor metropole by se tak měl znovu projevit v novém audiovizuálním prostředí, které bude zároveň jako nový organismus reagovat samo na své vlastní vnitřní podněty, vytvářet vlastní zákony. Městská struktura se prolne do nové sítě digitálního propojení, kde nečekané podněty vyvolávají nečekané reakce. Každý z přizvaných autorů pracuje s jiným nástrojem (PureData, MaxMSP, Processing, DIY elektroakustika, video...), technologie je však v tomto případě pouze nástrojem k vytvoření nové souvstažnosti napříč obrazem, zvukem a reálným světem.
Pořádá: Multiplace, Asociace Mlok, Galerie Školská 28
Kontakt: Martin Blažíček, martin@blazicek.net, +420 776123359
Web: www.skolska28.cz, www.mutiplace.sk, www.mlok-org.net
VENUE Galerie Školská 28,
Školská 28,
Praha 1,
www.skolska28.cz
ATTACHED IMAGES
up
dance & choreography : yumi fujitani
shadows and motion’s manipulation : sabrina montiel-soto & fabrice croizé
music & composition : anthony carcone
In coproduction Calvacreation & Label Ombre
DESCRIPTION KAMI HITOÉ
performance multimedia
This show is taking us in a strange poesy and climax, hunted shadows, where dancer’s trance movements draw an outline. The black and white esthetic shadow ‘s shows is sending us back to cinema’s roots and magic lights. The movie is made in live show. The obsessional music is stopping time when body and imaginary landscapes is telling us a story.
http://calvacreation.mine.nu/perf_kamihitoe.html
http://calvacreation.mine.nu/perf_kamihitoe_photos.html
http://calvacreation.mine.nu/VIDEO/Kamihitoe_demo.mov
REQUIREMENTS 2 overhead-projectors
1 slide-projector
1 mixing desk
2 loudspeakers
6 high tables
+ electric cables
VENUE no
up
Transformers Hacklab
DESCRIPTION Week long workshop to build a self-propelled robot body with a television for a face. Users can merge with the robot as headmasters via skype or another kind of video stream, appearing on the television while using a control interface on a secret web page to animate their robotic bodies. Videotron takes video conferencing to the next level by creating a cybernetic corporeal presence for the remote user. Videotron is a psychedelic extracorporeal experience for the postmodern cyberpunks.
All autobots are welcome, especially the technobots with constructions, electric and programming skills and designers/artists of any breed.
Transformers is also looking for galactic allies (preferrably from another planet) to use the robot on the premiere!!!
REQUIREMENTS Workshop space.
VENUE Confirmed. TŰZIX project gallery. http://tuzrakter.hu/
ATTACHED IMAGES
up
PsyShip Medialab http://psyship.com
DESCRIPTION Design phase: before May.
Installations: running during the Multiplace festival.
Multiplace telematic installation. Collaborating media artists and cultural producers are invited to design digital creatures with a set of behaviour patterns. Co-organisers are sought to set up installations with screen and interface in multiple localities or events. The telematic space is then populated by the creations. Participants can teleport creatures between geographical locations which interact based on their individual algorythms. Result is a reactive system of zoospheres composed of immigrant individualities.
At least two venues are already planned for Budapest, waiting for more location proposals...
Prototype: http://psyship.com/jungle/
REQUIREMENTS For collaborating artists and media producers: basic flash skills, animation, algorythm design.
For co-organisers: available venue or event where screen and controls can be installed.
Participant users: be ready for incoming aliens and to launch local creations to faraway colonies!
VENUE Under negotiation, new venues in other cities thought.
ATTACHED IMAGES
up
WELCOME TO FAVU ELECTRONIC CAFE OBSESSIONS edit
Michal Kindernay, Lenka Dolanová,
Kateřina Svatoňová (V sedmém nebi)
Jindřich Pavlíček (Cuba Libre)
... (Kunstatska trojka,Brno)
DESCRIPTION "If I can't drink my bowl of coffee three times daily, then in my torment I will shrivel up like a piece of roast goat." (Lieschen, character from J. S. Bach's "The Coffee Cantata")
"Our original idea, back in the 1970s, was to create an electronic, multi- media composite-image space in which people separated by distance, language, values, and culture could come together to collaborate." (Kit Galloway, Sherrie Rabinowitz about "Electronic Cafe International")
Imaginary cafe space compiled from favourite cafes in different cities
Space for communication, collective story-telling or "silent-e-mail" playing
Homage to Kit and Sherrie who knew that networking and coffee go very well together
Cafe at FaVU will be as virtual as election pledges...
REQUIREMENTS 3-4 projectors + 1 rotating IP camera + enclosed space at favu (dark)
VENUE cafes Cuba Libre (Hradec Králové), V sedmém nebi (Prague)?, Kunstatska trojka (Brno)...
ATTACHED IMAGES
up
CRIMEFACE - INTERACTIVE FILM SCREENING edit
Krishna Stott, Andrew Lim & Richard Davis
DESCRIPTION Crimeface
Crimeface is an interactive film. An innovative new media project that mixes popular formats: film, literature, music and gaming. The result is an episodic hyper-narrative backed by reams of extra material that is interactive and multiplatform; playing in cinemas, on DVD, mobile phones and on the internet at http://www.crimeface.net
When Crimeface was launched Pocket-Lint.co.uk made it their website of the day calling it ‘a glimpse of the future for onscreen fiction- a truly compelling experiment in storytelling.’ The project has also collected fans including BBC and Channel 4 interactive/360 commissioners, Patrick Crowe whose company Xenophile Media won 2 Interactive Emmy’s in 2007 and Sandy Lieberson who is Chair of the Film London Board of Governors.
No conditions for participation
REQUIREMENTS Technical requirements:
Broadband internet access on a modern computer. Viewable via a browser with the Flash plugin. www.crimeface.net - a higher quality version can be supplied to run off a computer hard drive.
Space:
Users access interactive film via links from a website or as an installation onscreen or projected with speakers and access to the computers mouse.
Duration:
Straight through with no interaction the film plays for 25min. With average interaction the duration is 40 min.
Sound:
Sound is very important but a good set of multimedia speakers is more than sufficient.
Specific equipment:
Projection is preferable but can work just as well on a single computer with speakers.
VENUE None approached
ATTACHED IMAGES
up
Benoit Maubrey
DESCRIPTION AUDIO PEACOCK: a wearable electronic instrument constructed out of polycarbonat (plexi-glass) equipped with loudspeakers, amplifier, battery and different sound-making devices (microphone, sampler, radio receiver, interactive sensors).
As VIDEO PEACOCK the costume functions also as a mobile screen onto which theme-specific visualizations (movies, pictures, internet blogs, computer-enhanced images and closed circuit camera views) are projected.Project description: a multimedia environment in an urban space.
This wearable electroacoustic instrument is shaped into a peacock’s fan-like
plumage and is highly directional -- projecting the sound into a space like an oversized radar dish. Much in the same way that the courtyard peacock "strutts his stuff“ in front of a pea-hen and imposes with his awesome cry, so does the Audio Peacock stalk his architectural domain -- using sound as a scalpel that cuts through air and sculpts it, transforming it to into his new realm.
An Audio Peacock can either amplify and alter its own voice or electronic instruments using a microphone, sampler, and filters (loop + pitch), play pre-recorded sounds, or receive sounds via transmitter/receiver. However this is not a permanent performance-event, it is a sound installation that occurs over a period of time: much like a peacock inhabits a courtyard or farmland -- this animal marks his terrain and metamorphasizes it, letting out its calls at odd moments when we don't expect them.
As VIDEO PEACOCKS (wearing white plexiglass „skins“) 4 of these electroacoustic birds patrol a more limited space and darkened environment. Their audio costumes double as mobile projection screens: whenever their paths intersect the light of a video projector the costumes metamorphasize into multi-colored screens. Colorful visualizations (movies, pictures, internet blogs, computer-enhanced images and closed circuit camera views) are "beamed“ onto them as they play their sounds. As a site-specific and multi-
phonic installation the parcours of these "cyber-birds“ is choreographed vis-a-vis to the emplacement of the projectors in the architectural space.
REQUIREMENTS TECHNICAL DESCRIPTION / Budget:
4 Video Peacock costumes
(the number of Video Peacocks can also vary according to the space: the budget accordingly).
Benoit Maubrey and Die Audio Gruppe supply all wearable technical equipment.
The partner must supply:
For 4 Video Peacocks:
-- 4 performers.
-- 4-6 video projectors with DVD players and/or computers.
-- technical assistance (3 people).
-- travel expenses (airfare, hotel + per diem for 2 weeks) for 2 people from Berlin.
-- equipment transport for 4 costumes (size when rolled up: 100 X 100 X 200, weight: each 30 kg ) and 2 normal suitcases.
-- rehearsal space for 2 days. On-site setup: 1 night.
-- artists fee: 3000 euros.
ATTACHED DOCUMENTS doc
up
colectivo corriente
DESCRIPTION northsiders is a networked community art project by colectivo corriente (usa). we designed a phone card (tarjeta) as a culturally appropriate form of mobile media in an effort to create a site-specific network. our community is the mexicano/chicano neighborhood in denver (usa) known colloquially as "the northside." this neighborhood is currently experiencing intense gentrification. in the name of urban renewal, developers are moving in and pricing out the working class mexicano/chicano population. the northsiders tarjeta has been distributed thoughout the community in the form of a "northsiders media kit" (that also includes a dynebolic distribution). community members can use the northsiders tarjeta as an underground and anti-surveillance form of sovereign mobile media. users call the number and leave messages telling their northside stories before the neighborhood and community become permanently displaced and the ethnic history becomes whitewashed. the northsiders tarjeta makes use of voice-over ip software so that colectivo corriente members can blog the messages (aka people's history of the northside) online as streaming media at northsiders.org. it's mobile, it's anonymous, it's undergruond and it's disposable. northsiders is the first project by colectivo corriente. more info on the colective can be found online at colectivocorriente.org.
REQUIREMENTS because this work involves site-specific community based mobile media and mostly audio, we are unsure of our requirements for an international exhibition. but maybe a conversation with a potential venue could yield some innovative ideas of how to exhibit northsiders outside of its native context.
ATTACHED IMAGES
up
Melissa Ebbe, general public (virtual and non)
DESCRIPTION This project started out as an attempt to make an interactive narrative via the act of blogging. The subject of this narrative is Ashe Renton; a character who, in all appearances, is completely real. He has a daily blog which is updated daily with thoughts, pictures and cartoons. He also has a Facebook page, through which he interacts with people, some of who are familiar with the terms of the project, others who have come to know Ashe on their own terms.
Part of this project are regular "performances" where I embody Ashe in a public space to help enhance his narrative, but also to give the public their own experiences with Ashe of which I do not have contol over.
Through these additional narratives provided by others unique experiences with Ashe, as well as others perception of him, he has become his own person. Because people perceive that he is actual individual they can engage in real experiences with him. As a result, his fictionality becomes a non-issue. The experiences and the narratives are real, even if Ashe, himself, is not.
Anyone can participate. Anyone can become a part of Ashe's story or have their own story of Ashe. The only requirement is that if people are aware of the meta-narrative, they are not permitted to destroy the fiction.
Important Links:
Ashe's Blog: http://www.ashe-renton.blogspot.com
Ashe's Facebook: http://www.facebook.com/profile.php?id=570408933
My blog about the project: http://www.rens-musings.blogspot.com
REQUIREMENTS The only requirement is that there is no obvious connection between the blog or meta-narrative that might spoil the fiction. Anything presented to the public must represent Ashe as his own entity.
VENUE n/a
ATTACHED IMAGES
up
chernobyl musick
DESCRIPTION Jádrem projektu je počítač (tedy reaktor) s Puredata aplikací, který bude ve dnech od 26.4.2008 do 3.5.2008 na základě specifického
algorytmu 24 hodin denně zpracovávat a modulovat zvuková a obrazová data. Tyto data budou mít možnost nahrávat do systému jak
organizátoři festivalu a festivalových projektů, tak v omezené míře veřejnost, a to přes webové rozhraní na stránkách www.chernobyl.cz.
Za nápadem na realizaci projektu stojí v první řadě shodné datum začátku festivalu Multiplace (26. duben 2008) s datem 22. výročí
havárie v jaderné elektrárně V.I.Lenina Černobyl (26. duben 1986). Od tohoto zjištění byl krůček k myšlence reaktoru, který by sbíral data
z festivalového dění pořízené organizátory a za pomoci “radioaktivního algorytmu” je konfrontoval na jejich čistě primární tj. datové úrovni.
Dochází tak k narušení/posunutí jejich genetického kódu nepředvídatelným směrem a tím pádem k jakési datové “nemoci z ozáření”.
Delší setrvání dat v systému tak může teoreticky vést až k jejich uplné ztrátě, tedy smrti. Algorytmus této deformace je odvozen od dráhy
(hodnoty X a Y - výchozí hodnota 0 je Černobyl, tj. sever Ukrajiny) a intenzity (hodnota Z) černobylského radioaktivního mraku v období od
26. dubna do 3. května 1986. Reaktor bude spuštěn 26. dubna 2008 v 01:24, tedy přesně 22 let po výbuchu v Černobylu a bude ukončen
ve večerních hodinách 3. května 2008. Po celou dobu jeho provozu bude možnost sledovat/poslouchat jeho výstupy on-line, stejně tak i v
místě jeho fyzického umístění.
VENUE brno, dpzk
up
SACRIFIER LE SACRIFICE SACRIFICING edit
Tamara LAI +
Ulysses Alvarez (UK), Agam Andreas (NL), Atomic Elroy (USA), Babel & Maria Colino (CA/ES), LeannBarber (UK), James Barrett (SWE), Jean-Daniel Berclaz (FR), Catherine Bernier (BE), Jocelyn Bigot (CA), Mike Bohatch (USA), David Christoffel (FR
DESCRIPTION http://www.tell-a-mouse.be/sacrifice/sacrifice.htm
Net / Web art : collaborative, participative, post-human
Offering ; oblation ; devotion ; voluntariate ; love...
catharsis ; purification ; exorcism ; abandonment; renouncement ; separation...
"Contributions are divided into either "gift of the self" or "gift of the other". Works so far include portraits of artists as martyrs, meditations on the state of the world (...) - texts, images, animations and interactive works. Lai's own contribution employs explosive pop-up windows and links to sites discussing terrorism and free media. The collected works invite contemplation of all aspects of the concept of "sacrifice"; who is making the sacrifice, what is being sacrificed, and why?" (H.V.Jamieson /rhizome.org)
REQUIREMENTS Plugs in : Shockwave + Flash + RealPlayer + Quicktime + Acrobat Reader + Windows media player
up
Tamara LAI +
Lucas Lai (BE)
Antonio Sassu (IT)
Deb King (Detroit USA)
Tamara Laï (BE)
Laurent Impeduglia (BE)
Erik Thurm (BR)
. Fontana & P-Y. Fave (FR)
Guillaume Dimanche (FR)
Babel (CA)
Regina Celia Pinto (BR)
Dominique de B. Berglund (CH)
DESCRIPTION http://tell-a-mouse.be/sacrifice/terre/Terra.htm
(2006 > in progress)
The sacrificed Earth
The Earth is sick, it enough is said to us, and that is seen. How that will it evolve? Conscious of the threat, will we react in order to bequeath to our children a nature healthy and suitable to carry them, nourish them, protect them?
Tell me the earth... such as you wish that it be when you will be tall
And them, that do they think about it? How do they dream it, all these children of the ravaged cities or grounds even devastated by pollution, overpopulation, radioactivity...? But do they believe in it only? or perhaps they imagine one way to avoid these catastrophes that one predicts to them at any hour: atmospheric reheating, cataclysms weather, extinction of animal races and disappearance of vegetable species, genetic changes...
REQUIREMENTS Plug ins : Shockwave + Flash + RealPlayer + Quicktime + + Windows Media Player + Acrobat Reader
up
David Morneau
DESCRIPTION 60x365 (sixty by three-sixty-five) is an experimental new music podcast by composer David Morneau. Every day for a year, Morneau will compose a new sixty-second composition and post it online at 60x365.com. This project commenced on July 1, 2007, and will conclude June 30, 2008, resulting just over six hours of new music in sixty-second installments.
For this project, Morneau is exploring a wide variety of musical styles and techniques, including musique concrète, sine wave synthesis, digital sampling, 8-bit constructions, process music, acousmatic composition, and post-techno beat manipulations. Each daily post brings something new and different, a constant variety. The daily deadline means the works sometimes lose their preciousness as they become explorations in process and method for Morneau—with his form or his audience—as much as they are works of art.
Morneau chose to create a composition specifically for the internet because of an interest in its effect on the creation and dissemination of music and art. One-minute compositions are easy to download. The podcast format encourages listener subscription. 60x365 is presented as a series of shorter pieces over time, in a particular order. However, the listener may wait until many pieces are posted and then listen in any order he desires. Also a listener may only tune in periodically. Some will listen with headphones, some with computer speakers of varying quality, some on a mobile device, some will listen with friends, some will listen alone.
weblinks:
http://60x365.com
http://5of4.com
REQUIREMENTS To function as an installation this project will require at least one computer with a high-speed internet connection and speakers or headphones, depending on the desired listening situation
ATTACHED IMAGES
up
SPEAKING AT THE WALL edit
chiara passa
DESCRIPTION “Speaking at the wall” interactive video installation time var. 2008.
This interactive video installation synthesises the voice into virtual architecture. The spectator's voice is recorded from a microphone and live time audio-video processed through the software Quartz Composer.
“Speaking at the wall” develops itself on two walls and the floor. The three screenings around the corner of the three Cartesian axes reconstructs one central illusory perspective.
While the spectator is inside the room and speaks close to the walls, he modifies with his voice (volume and spectrum) the whole environment around him. The words he pronounces draw a new atmosphere... a virtualdesert. In this illusory dimension, infinite lines generating emptiness and distances are ‘attracted’ and skim one with the others, fading.
The projections reconstruct the scene of a 3-D software grid as a virtual extension in motion of the architectonic space (like an animated “tromp l’eoil” on the ‘Z’ raw co-ordinate). The environments in motion crossing the spectator lead it to an ‘unfinished space’. So the spectator is forced to confront himself with another atmosphere, a new ‘digital-where’. This dimension is by now ours, is the fourth dimension. “Speaking at the wall” is a virtual opening never averred, it is a process in constant transformation and therefore it doesn’t characterize any specific place.
A performance idea is the base of this artwork. Watching “Speaking at the wall “ the spectator will see a place that moves naturally beyond its functionality. Therefore the term "Super-place" (I had invented) can be attributed to this video installation. Exactly the contrary happens in the ‘no-where’ in which static presences have only the function to receive temporarily.
“Speaking at the wall” probes the notion of space or better of place in order to search new possibility and dimensions which the digital world, not so much separated from the real one, offers. In fact, in this installation the space is meant as the pure shape of intuition.
This three-dimensional interactive installation constructs a sort of virtual architectures and territories that elude the corporeal limits.
The synthetic shape becomes design, structure, architecture and truth. If the space is the extension in all the directions by our intuitions of the real world in which material bodies are placed, “Speaking at the wall” wants to expand these possibilities of perception.
My CV at http://www.chiarapassa.it/Artisticprofile.html
A short prev. at http://www.chiarapassa.it/speakingatwall.swf http://www.chiarapassa.it/videoenglish.html
REQUIREMENTS To realize this interactive video installation developed on two walls and the floor, it is requested a room (4x6 metres.), a Mac power book (with triple-head output adaptor DVI-VGA) to be connected to three digital video projectors.
VENUE yes: 2008 - “Arrivi e Partenze” Mole Vanvitelliana Ancona. Curated by Alberto Fiz e Walter Gasperoni.
2008 - CAC2: Computer Art Congress 2008, Mexico city & Toluca.
ATTACHED IMAGES
ATTACHED DOCUMENTS doc,
doc
up
COMMONALITIES BETWEEN TAPE MACHINES AND NETWORK STREAMS edit
Marc Chia
DESCRIPTION This will be a live performance, either from a live venue (if budget allows), or from my bedroom. The idea is to use multiple mount points on a network to upload and download the same source sound sending it bock and forth on to multiple mount points. The inherent delay in sound conversion plus the upload/download latency is the way of showing the resemblance to early tape delay experiments of Brian Eno and slavish audio feedback experiments of Alvin Lucier.
REQUIREMENTS 10 mount points. And a relatively fast internet connection. If you invite me to perform this live in Slovenia for this festival, then I guess, travel expenses, lodging and food basically need to be covered.
VENUE None.
up
BUFFER BREAKDOWN ORCHESTRA edit
Marc Chia/One Man Nation
DESCRIPTION What Does Your Network Sound Like? Using 8 sine waves at various frequencies, uploaded on to 8 different mountpoints on a network, and streamed back on to my computer using the same network, the resulting composition will be the composition of the network in question. A new way of generative music, this time the random number generator is the network itself. As 8 streams will never upload and download the same speed and time, this delay creates the breaking down of rhythms which is determined by network traffic at any given time.
The live performance will include be a duet with the performers being me and the network itself.
REQUIREMENTS 8 mount points on fast server with quick internet connection. Travel expenses, lodging and food basically.
VENUE None
up
EU GREEN CARD LOTTERY PROJECT edit
Société Réaliste
DESCRIPTION http://www.societerealiste.net
http://www.green-card-lottery-eu.org
To address the issue of global immigration management, Société Réaliste has devised a three-part project consisting of a website, a promotional campaign and a physical installation. The EU Green Card Lottery website mimics a very specific type of website - “parasite” websites - which exploit aspiring migrant workers hoping to apply for the American Green Card Lottery system. These sites encourage migrant candidates to apply to the U.S. State Department Lottery through them and pay for this service which is actually free. These parasite websites are designed to resemble official U.S. Sites complete with star-spangled banner, bald eagle, statue of liberty, etc. but are really just frauds – another component of the vast engine of the migration business. The EU Green Card Lottery promotional campaign drives people to the website. Usually displayed in various contexts, the physical installation is a meticulously created and totally fictional EU Green Card Lottery Registration Office. The idea is to stay as close as possible to what could be an official EU program, in order to engage with the main problems and principles of the generalized migration business.
REQUIREMENTS Internet connection and computer for accessing the project website
VENUE Project exhibited in Chicago, USA (NFO XPO, Version 06), Stavanger, NO (Article Biennale), Paris, FR ( , La Générale), Völklingen, DE (Zentrum für Kunst und Industriekultur) and Vienna, AU (Un_Space / Paraflows, MAK).
ATTACHED IMAGES
up
BEER BARREL POLKA ACCORDION TEREMIN REUNION edit
asociace MLOK
DESCRIPTION accordion teremin reunion je zvuková a prostorová intervence do veřejného prostoru. Nabízá společnou hru na akordeon a teremin blíže neurčenému množství hráčů na akordeon v Praze, v Las Vegas, Mexiku, NewYorku, nebo v dalších městech i vesnicích. Internetový přenos spojí jednotlivce, nebo skupinky harmonikářů v různých místech a kulturních kontextech.
Kulaté náměstí, nebo Dejvické náměsti s velkým parkem umožňuje setkání muzikantů, kteří dovedou, nebo nedovedou hrát na akordeon. Technická Infrastruktura institutu zajistí možnost přenostu zvuku i obrazu přes internet.
Hudební poznávací téma je mezinárodní evergreen Beer Barrel Polka, neboli škoda lásky, kterou složil Jaromír Vejvoda v roce 1927. Pod jménem Beer Barrel Polka se písnička stala během druhé světové války symbolem řady spojeneckých vojsk.
Společný koncert harmonikářů je doprovázen zvukem jednoho nebo více tereminu, hudebního elektronického nástroje, který patří do zcela jiného hudebního kontextu.
happening - performance je výzvou k reklamaci přátomnosti živé hudby ve veřejném prostoru města.
patronem happeningu je autor provního elektronického nástorje Lev Teremin a génius popkultury Liberace.
http://en.wikipedia.org/wiki/Beer_Barrel_Polka
http://members.fortunecity.com/ajsmidi/alpcond/alpha_02/midi/barrel_2.html
------------
vojtechovskym et famu.cz
Beer Barrel Polka Teremin Reunion
------------
date: April 25.2008
Praha, and elsewhere...
BBTeremin Polka Reunion is a sound and space intervention in the public domain. It consists of as many as possible players playing together the accordion and teremins. It is situation for indeteremied number of performers in Prague, Las Vegas, Mexico, New York, or any other city or villages.
The Internet broadcast will rejoin the single players or groups in different locations and cultural contexts.
Round square or Dejvice square with large park in the middle offers the possibility of gathering of crowd of people playing accordeon or don´ t play accordeon or teremin.
Technical infrastructure offers the possibilty to stream sound and image on internet
Musical theme is the international evergreen Beer Barrel Polka, aka Skoda lásky, composed by Jaromír Vejvoda in 1927.
Under the name Beer Barrel Polka became during the second world war this song a symbol of democratic alliance against the Nacis and Totality.
The concert of accordion players is joined by sound of teremin a first electronic musical instrument, conected with rather different cultural framework.
REQUIREMENTS dejvice: 20 nebo více hramonikářů, teremin, wifi připojení, kamery.
další místa: jeden nebo více hráčů na akordeon, připojení na internet
streamovací server
hráči na harmoniku nemusí nutně ovládat tento nástroj, hra na akordeon je zábavná a snadná a koncert je zároveň stimulem k obnovení zájmu o tento instrument, jehož popularita u nás upadá.
----
dejvice: 20 or 200 accordion players, teremin, wifi, video camera
other locations: one or more accordion or teremin players , internet connection, video or sound recording
VENUE dejvické náměsti, Institut Intermédií Prague
ATTACHED IMAGES
up
HYSTERIE PHILOSOPHIQUE edit
wkipédia encyclopedy -nasa
DESCRIPTION Vu que j'ai un désir ardent à apporter beaucoup à la communauté scientifique et que je suis d'une immense volonté pour toute recherche et que je sacrée le talent , le travail a la primauté sur toutes les valeurs géneratrices de lucre et du bien etre .
l'hystérie dans l'abstrait d'Eistein c'est le fait de poser des questions simples et innocentes et dont les réponses sont catastrophiques c'est l'hysterie de la raison une raison objectif qui était derrière l'histoire .
je m'efforcerais à ce que l'histoire comme un processus idelogique soit qualifié d'aboutissement cela à mon avis valorise la réaction de l'home par le biai de sa science et de sa conscience qu'il se trouve face à la rigidité des norme dans l'obligation de prévaloir .
on m'a demandé un jour comment définir la rigueur de la logique de la rationalité ma répose était c'est là ou la rationalité ne laisse pas un éspace au subjectivisme et au robinsonisme utopique .
le relativisme représente en matière de sciences humaines l'échec del'etre relatif de standariser la pensée de mémoriser l'univers avec son immensité et son gigantisme néonmois les sciences sociales sont un édifice hypothétique elle a laisser ses traces son impact sur l'histoire de la création et a génerer a engendré des réactions qui oscillent de la rigueur à l'utopie démuni de la rigueur hashness or strictness en Anglais de la science mathématique commme que je place au saumum de la rationnalité à tel point que beaucoup d'intellectuels l'ont consideré une pensée préstigieuse d'objectivité et de neutralité par excellence et comme relevant du parfait du trés juste .
en effet ce qui est objectif n'a pas échappé de la révolution du doute déclenchée par hume qui a dramatiquement influencé Hegel et l'a éveillé de sa léthargie dogmatique . la révolution estl'éveil de l'ésprit est une révolte contre une pensée banalisée une pensée qui prete le flanc à la critique .
dans mes écritures je n'est cessé d'opposer le caractére sacrée de la communauté divine à la dynamique de la science son évolution qui fait que de nombreux dogmes sont détruite et comme le pense R Descartes c'est la manière d'établir quelque chose de ferme et de constant dans la science .
à travers ma recherche je m'efforcerais de faire jallir la flamme de la révolution guidée par mon don et mes conviction mais reconnaissant à une large frange d'hommes de talent d'homme célebre ce qu'ils ont apporté à la science au savoir .
c'est là ou se condense l'originalité c'est cet subtentiel caché qui trouble totalement ma vision des choses je note dans ce contexte ma sensibilité au romantisme mais encore plus au tant rationnel sachant que si notre subjectivisme soit notre noblesse lagloire de l'homme c'est bien là ou ses sentiments les plus travestis cessent la conscience est une réponse à l'évenement et l'absolu du relatif et l'une des prestigieuses et des plus marquantes découvertes de l'homme .
je continuerai à défendre la rigueur de la pensée philosophique sa richesse théorique ainsi que des sujets critiques à savoir sa globalité et son caractére illimité.
l'amour de la philosophie coule dans mes veines comme l'amour de la religion monothéiste et je suis tout à fait convaincu que la raison relatif ne se suffit pas à elle meme malgré le gigantisme intellectuel de beaucoup de gens de savoir et c'est d'elle que l'on doit commencer tout en travaillant la raison relative ce qui consistait l'une des notions philosophique de liebentz il ne faut pas se laisser envahie par une sécularisation stérile qui tue notre authenticité .
je vais souligner l'effet des religions sur les civilisations et les cultures ce qui fait leurs identités .
je tacherais d'inclure l'aspect originalité dans notre patrimoine héréditaire sur le determinisme historique qui fut bel et bien appréhendé par le pére du marxisme scientifique K MARX d'opposer les dogmes révolutionnistes aux dogmesde reconstruction dans un volet sociologique .
ce qui m'a impressionné c'est bien la philosophie du symbole et celle de l'évenement vu leur adaptabilité à des problémariques nucléaires la conscience de la matière d'almouslimi , la signature dans les réflexions philosophiques de Derrida donc je reprend les notions d'authenticité de singularité de probabilisme et sa flexibilité avec la théorie du temps .
l'Etat doté d'un pouvoir de coercicion d'autorité physique légitime tend vers des anticipation rationnel aussi la science raisonne au delà de l'atome et ses grands défis c'est de rationnaliser l'infini parmi les projets qui me préoccupent c'est d'appliuquer la mathématique de l'infini sue l'atome aussi le sujet de la quatrième dimension dans l'abstrait mathématique .
je vois dans la mémoire des figures semblables à celles des annales de géometrie l'existence est directe est définitive et dees idées simples peuvent apporter beaucoup elles semblent etre simples mais peuvent avoir de trés grandes significations comme les paroles du ciel .
je puiserai mes effores dans la recherche de recherches de valeur et la première partie de ma recherche sera une lecture dans des recherches scientifiques marquante l'internet sera une source d'information parmi autres - des livres des encyclopédies , des revues
la deuxième partie de ma recherche contiendra des idées brillantes afin de contribuer à la résolution de défis en mathématique lancée par l'institut clay des mathématique et publiés par la rédaction JDN SCIENCE une revue online j'ai déjà travaillé un peu surl'hypothése Rimann sur la théorie du temps et ça fait un an et demi que jepartage mes conaissances avec l'encyclopédie libre wikipédia qui m'a donnée une grande poussée dans mes recherches .
up
CREATIVE RESISTANCE, NEW MEDIA AS SOFT ARMS edit
a collaborative networked project, A. Andreas - Editor/ Curator
DESCRIPTION "[N]ictoglobe invites you to send a short (max 500 words) submission which reflects upon ‘creative resistance – new media as soft arms’ as an starting point to develop a more profound and public, artistic led discussion about this subject."
The following individuals and collectives have contributed to our call for submissions.
Texts:
Sarah Bogh Jensen[dk] - Response, Adam Trowbridge[us] - Creative Resistance in a Control Society, Caterina Davinio[it] - Chat Love, Robert Dayton[uk] - Sumo, Taranta Completer[au] - The Past we want, Merce Rodrigo[es] - The Role of New Media in the Production of Lived Urban Space Today
Projects:
Simona Koch[de] - Zeit fuer Verantwortung, Patrick Fontana[fr] - Grenze, 'Karl Marx, das Kapital' - Videoperformance, Thomas Fourmond[fr] - Reflet, UBERMORGEN.COM[de] - UBERMORGEN.COM, Foriginal Media Hack No. 2, 2007, Veronique Sapin[fr] - FemLink, worldwide video collage, David Guez[fr] - interlligence
Links:
Suguru Goto[jp], Jennifer Douzenel[fr], Jofroi Amaral[de], Sarawut Chutiwongpeti[th]
Personal comments:
Jeremy Hight[us] - Television is chewing gum for the eyes[mcluhan], Michel Jacobs[nl], The way to go?
Website: http://www.nictoglobe.com
choose contents menu then creative resistance entry
REQUIREMENTS (fast)internet connection, public accessible PC's/Mac's with browsers, firefox preferred
ATTACHED IMAGES
up
Igor Lazin
DESCRIPTION In the city on the big screens, where normally commercials or TV programs are on, we would show a film of people kissing each other. Many people kissing for several seconds after each other, altogether for 3-5min. The kissing is not arranged in advance, there are different records: colored, black-and-white, etc. The screening would concentrate on those periods of the day when most people are in metro stations or on the streets – on their way to or from workplace or around noon during lunch break.
If we accept the fact that love is a real value, and the image and experience of kissing makes one smile and happy, we need to care for it.
Although love can be felt towards many things, we decided to take the basic case: love between two people, felt to each other (lovers, parents-child).
People tend to forget about love in everyday life, they get lost in the mass of information. The money and work problems, the pressure of good performance at work also have impact on the private life, it distracts people from love. Watching kissing people on the screen may stop us for a second to think about love and our experiences, and might help to live our everyday life with more joy.
Living in a big city means on one hand physical closeness to others, but on the other hand absolute loneliness. Telecommunication and internet provides only the potential of contacting others, but it’s not equal to the real social relation.
It starts with a 3 min long film at the beginning of the festival which is displayed on a crowded ledwall/ video projector(s) and then during the festival this would be lengthened up to 15-20 min. I would work in the streets of Bratislava with a single camera with which I involve ordinary people to the festival.
web sites:
http://index.hu/video/2007/11/27/jugoszlav_csokkiraly_jar_a_varosban/
www.ilazin.com
REQUIREMENTS Digital camera, notebook, editor (we cover)
Internet access
Video projector(s) in a coffee house for example
Ledwall in a crowded public place (2-5 min/hour)
VENUE no
ATTACHED IMAGES
up
Chun-chi WANG
DESCRIPTION "Urban_Journal” is a location sensitive mobile media art piece that facilitates interaction and exchange between people. New media technologies, such as the mobile phone, overlay older forms of communication to constitute a new type of urban space in the form of a social communication matrix. The sending of text messages (SMS) via mobile phones has become a ubiquitous component of such communication practices, enabling every inhabitant with access to a phone to take part in the “Urban Journal” by recording their daily impressions and forwarding them via their mobile phone.
This phenomena creates a shared cultural platform and through its global media dissemination this leads to the local region entering a global city dialogue.
http://urbanjournal.free.fr/
REQUIREMENTS 1 x Multimedia Projector, 2500~3000 Ansi minimum
1 x Internet access (or Hub) with 100 KiloByte minimum upload speed
Installation Architecture:
Size of The Room installation 350 cm x 380 cm
Size of Exhibition Room to include back projection 800 cm x 800 cm minimum
(Exhibition Room must be entirely blacked out)
1 x Projection Wall, freestanding for Back Projection, 230 cm high x 330 cm wide
Additional Material: Net Cables (1), Extension Lead, Gaffa Tape Black
VENUE yes
ATTACHED IMAGES
up
Georgij Bagdasarov, Michal Valent
DESCRIPTION It will be a net performance between Michal Valent in Bratislava and Georgij Bagdasarov in Moscow, through the Max/MSP. Sorry, but there is no participation possibility, but could be for vj´s...
REQUIREMENTS internet connection (wifi, cable), PA.
VENUE a4, Bratislava
up
Hana Kosikova & Tomas Senkyrik
DESCRIPTION Flat no. 50 - hudebne tanecni performace inspirovana knihou M. Bulgakova, Mistr a Marketka. Predstaveni je zalozeno na dvou tanecnicich (Hana Kosikova CZ a Ida Larsen DK) a zive hudbe - laptop+PD+housle+viola (Tomas Senkyrik CZ).
vice info: http://www.tomassenkyrik.com/projekty_flat.html
REQUIREMENTS - Zvuk: standardni PA system, 2x stereo linka symetricky jack, 2x linka XLR, 2x odposlech, 1x dynamicky mikrofon
- podium + bezne divadelni osvetleni, rozmery podia nejmene: 6m (hloubka) 10m (delka)
ATTACHED IMAGES
up
AETHER9 - REMOTE REALTIME STORYTELLING edit
authors: aether9 performance collective (see 1904.cc for full list). support: sitemapping mediaprojects.
DESCRIPTION Developed by an international group of visual artists and collectives working in a dozen of different locations (disseminated throughout Europe, North and South America, the Middle East) and communicating primarily through the Internet, Æther9 intends to become a functional framework for collaborative video performance.
Making use of available software protocols (Puredata/PDP and MaxMSP/Jitter for image processing and transmission, Puredata and Icecast for audio streaming, dynamic HTML and Javascript for the web interface), the system aims to function as an open platform available to artists of any technical level.
In addition to being presented as a live performance in one of Multiplace's venues, the project can also be extended through a public workshop, which would allow participants to experiment with the technologies of live online image transmission.
For further info, see http://1904.cc/aether
REQUIREMENTS video projection, internet connectivity, travel + residency for one person
VENUE to be defined
ATTACHED IMAGES
ATTACHED DOCUMENTS doc
up
NOT BEING IN BRATISLAVA edit
Robin Parmar and festival participants
DESCRIPTION All my life I have witnessed precisely what it is to be, in all my senses, thoughts and the totality of experience, someone who is not in Bratislava. I have lived in three countries on two continents, walked the streets of numerous towns, watched television programmes portraying life in foreign climes, viewed internet streams, films, audio recordings and endless hours of radio transmissions from around the globe. But nothing has ever emanated from Bratislava. The city is opaque to me; it may as well not exist.
I have met people who say they are from Bratislava, but when questioned they recall only moments from their own lives, a few place names, nothing that tells of a place of commerce, art, life and death. In fact I think they are lying: no one comes from Bratislava. Or if they do they forget effortlessly, as though emerging from a dream, where it was they previously existed.
I do not want to visit Bratislava for your festival. Empirical knowledge would only blot out the far more intriguing Bratislava-of-the-mind. It is this I wish to construct, for two weeks, meditating daily on what it is to not be in Bratislava, compiling my own desires for an imaginary city... building, testing, forming something personal, some situational reality from the fact that I am not now nor have ever been... in Bratislava.
One half of a website will document this process. Those who are, or claim to be, in Bratislava can contribute their own content to the other half of the site. I welcome the chance to work with specific writers, poets, journalists, photographers, artists and others who wish to collaborate.
Bratislava, Bratislava, Bratislava... I will repeat the word like a mantra.
Web:
http://bratislava.eirehub.com/
REQUIREMENTS On-site computer for display of website and to enable festival participants to contribute content. (I leave the organisation of this up to the festival since I will not be in Bratislava.) It would be good to publicize this access so people can come to the site with images, documents, etc. ready to upload.
Some assistance with funding for artist's time would be welcome.
ATTACHED IMAGES
up
Sean Hovendick
DESCRIPTION [ Online work sample at: http://studiofusion.com/be_a_man ]
Learned behaviors have many sources: parents, siblings, friends, neighbors… however, when those elements are unavailable, or at best weak in their ability to contribute to the learning process, the influence that is always available is television.
Television grows more powerful every day, as our filters of critique remain oblivious to its control allowing mediated behaviors to permeate our senses. The mental anguish, confusion, and isolation brought about by its endless consumption, feeds on itself with no sign of repentance.
"Be A Man" is a representation of the male mediated psyche constantly in flux and endlessly referencing gender-role behaviors learned through the media. Is it possible to disregard mediated reality? Can we be sure of our true personalities? Or will the power of television forever be the driving force of cultural control?
REQUIREMENTS PC/Mac ,1024x768 screen resolution, IE7/FireFox2, Flash Player
VENUE none
ATTACHED IMAGES
up
Sean Hovendick
DESCRIPTION [ Online work sample at: http://studiofusion.com/reality_bytes ]
Through the constant bombardment of media images, the public is offered a version of reality that is simply fabricated not to benefit the citizens, but the agendas and egos of the political officials themselves. We cannot escape this manipulated form of governmental marketing.
Just as images surface in the media during times of the leader's "hard sell" of issues, the animations of Reality_Bytes pulsate and breathe - a throbbing reminder of the messages we can't determine as being true or false.
Reality_Bytes reverses the control political leaders have on our society so to temporarily alter the "reality" presented to us; the only power we have to control the one-sided bias of media communication.
REQUIREMENTS PC/Mac, 1024x768 screen resolution, IE7/FireFox2, Flash Player
VENUE none
ATTACHED IMAGES
up
BOTS (BATTLE OF THE SEXES) edit
Sean Hovendick
DESCRIPTION [ Online sample at: http://www.studiofusion.com/portfolio/computer/botss.htm ]
Processed image and sound, 2005
She looks at him. He looks at her. They both speak their mind in an attempt to communicate their wants, desires and needs. Try as they might, constructive communication rarely happens between the two forces of nature. Instead the endlessly selfish chatter perpetuates disconnectedness. Within their minds, men and women believe they are able to stay objective and maintain a clear channel of communication. In truth however, nothing is actually said at all. No communication ever takes place - only the dark roar of nothingness echoes between.
Reminiscent of early experience in artificial intelligence, BOTS simulates an electronic link in which two entities interact based on the information expressed. In reality, BOTS work independently by projecting themselves on one another without input from the other. Although each sex seems to be influenced by the other, BOTS only speak of their own desires exposing an extremely grotesque lack of compassion. With one simple word the message is clear - it's all about "ME."
REQUIREMENTS Two Mac computers with speakers, P5 software (processing.org), Java-enabled web browser or Java Applet player, matching pedestals, small darkened room.
VENUE none
ATTACHED IMAGES
up
A DOLL'S HOUSE IS......WEBSITE VERSION edit
Henry Gwiazda Reid Peiffer
DESCRIPTION Gallery Page: http://gwiazda.u4eadesign.securedc.com/?page_id=6
Create Theater: http://henrygwiazda.com/create/
a doll's house is...... (web site version) is a work that exists as nine separate videos on the "gallery" page plus an interactive page that appears on my site, www.henrygwiazda.com.
1. people at tables with hot air balloon/couples and shadows
2. topless man, tv's, vw, traffic light and church bells
3. woman excercising, cars and weather
4. four apartments
5. movement in darkness/16 rooms
6. elevator and highway
7. girl with doll's house, neighbors, street and weather
8. man stretching, pigeons and tv's
9. train, dogs and street
The interactive page allows the visitor to construct an addition to my work by assembling videos supplied then compiled on the "Create" page.
Presenting the work in this fashion, as separate clips, simulates the manner that one would come across these experiences in real life: as detached artistic events. It encourages the visitor to assemble and remember these videos in their own manner, thereby coming closer to how the mind actually reconstructs artistic experiences and gives them an opportunity to create one of these experiences on their own-which is basis for the creative act.
Note: The numbers that appear on the screen indicate where a motion will occur. I use this device so that viewers can better follow the sequence and order of events in a complex scene.
The world is not still. Reality is dynamic.
a doll's house is...... is a work which explores the artistic connection between movement that occurs in an apartment building, other units in that building and the exterior world. It shows that each motion, whether it is made by human, animal, object, light or sound, is connected and extended by other motions to compose a phrase, a sentence of great artistic interest.
For example, a man is exercising in his apartment. As he makes one gesture, another gesture is made in an apartment next to his-which is connected to a light which gets turned on in another part of the building-which is connected to a sound which occurs somewhere else. Each movement by itself is meaningless, boring, cliched. But seen as one component of a larger artistic phenomenon, it becomes important, meaningful.
gesture(apt. 1)>gesture(apt. 2)>light goes on(apt.3)>sound
REQUIREMENTS none
VENUE not yet
ATTACHED IMAGES
up
"I'VE GOT NOWHERE ELSE TO BE" edit
Henry Gwiazda Reid Peiffer
DESCRIPTION www.henrygwiazda. com
choose "I've got nowhere else to be"
My website is divided into two sections; an interactive part "I've got nowhere else to be" and an informational part “I don’t have time for this” with it's own interactive component (a doll's house is......website version-see previous submission). I would like to submit "I've got nowhere else to be" for Multiplace 2008.
The interactive section ask the visitor various questions, some very personal, about their lives and what is important to them. The visitor can also upload an image of themselves which the site will develop graphically in the style of my work. At the end of the questions(Summary) all of the answers the visitor gave are combined and one is asked to confront their own concept of meaning.
REQUIREMENTS none
VENUE not yet
up
Philippe Stepczak
DESCRIPTION Movie time 1min.35 sec.
Glitch movie #1 is the consequence of a digital video transfer mistake, wound up and stylized in synchronization with the
soundtrack. The result is a coloured landscape with uncertained and uncontroled forms which answer and mark the music in a
coherent mood.
REQUIREMENTS Video projector,
DVD and system sound
VENUE no
ATTACHED IMAGES
up
ONLINE MAGAZINE ON NETWORKING edit
Daniel Barroca, Freja Bäckman, Carla Cruz, Alexandra Ferreira, Bettina Wind
DESCRIPTION Proposal to launch an online magazine in the format of a blog that deals with "network/ing" and creates a virtual platform of exchange between the contributors and guests of the festival.
Our group consists of five artists who work with different media and who come from different local contexts (Porto, Lisbon, Helsinki, Berlin). Based on our experience in the culture scene we want to create an open space of reflection that encourages transversal moves of all kinds: between articles, languages, fields and social actors. At the moment we develop a concept for an online magazine with flexible and easily accessible elements (texts, sound, video) that create a map of internal and external links. We would like to launch this magazine in the frame of Multispace.
Rather than following a chronological order we want to realize a network structure on three levels: Within our group that is multilingual and works about art and alternative economies/structures; between the international participants of Multispace who can use the blog for sharing their projects and experiences on network/ing but also come into contact with each other to develop an own network; on the design level of the blog that should work as an inter-connected mapping device (one example is the map we developed in a brain storming about basic ideas for our magazine that you see below).
The only condition for participation is to be linked and presented by the Multispace website and to get into contact with other contributors.
REQUIREMENTS Contacts of other contributors in order to invite them for participation
VENUE Online, but we are mostly based in Berlin
ATTACHED DOCUMENTS doc
up
POSTCARDS FROM BERLIN edit
gaby bila-günther aka lady gaby spokenword performer/artist
DESCRIPTION I would like to do two performances. one from Berlin and one in Prague.
The performance in Berlin will be done in various public spaces and it will be presented online or by live streaming. The show will be a spokenword/movement performance in various public places in Berlin Kreuzberg 36. The text and movement will focus on urban stories in site specific places of Berlin's Kreuzberg 36 area through the eyes of an expat. Kreuzberg 36 is where I live and work as an artist. The area inspires me daily. Its independence, arhitecture, its streets, its parks, its public artI. The performance will tackle many issues such as self expressions, public art, site specific impressions, political and social matters, urban issues, cultural jamming, multiculturalism through spokenword and movement. The performances could be viewed live via streaming in Prague and the public could tune in at different times as the performances will move around from place to place, a Half an hour intervals. Site specific performances live from various public spaces in Berlin's kreuzberg, in front of various sites where the grafitti POET is sprayed. from an unkown public artist. POET tags will feature as the background of my spokenword performances that will embrace many aspects of the Kreuzberg 36 area in Berlin. Prior to the performances I will like to collect some written thoughts and visuals depicting various artists' urban environment. These will be used to compose spokenword pieces that reflects everyones thoughts and realites. These pieces will be performed in Prague. I would like to get in touch with many of the participating artists in this festival. I invite these artists to write to me about their urban environment, about their places...
All thoughts and visuals should be sent to the blog of myspace site: http://www.myspace.com/wonderclub by the 15th april, 2008
This performances could be filmed beforehand and uploaded or via live streaming if the technology permits.
The second performance should be done in a venue/gallery in Prague. Once again, a multimedia show: text, music and images.
website links of reviews and performances:
http://video.google.com/videoplay?docid=-7948103451539391481&q=cityofwomen&total=60&start=10&num=10&so=0&type=search&plindex=4
http://liveartwork.com/stammtisch/?page_id=528
http://www.cityofwomen.org/gallery_festival/index.php?dir=./26_LadyGabyBila
http://www.cityofwomen.org/gallery_festival/index.php?dir=./41_LadyGaby_marketplace
http://www.cityofwomengoesweb.org/index.php?option=com_content&task=view&id=523
http://www.cityofwomengoesweb.org/index.php?option=com_content&task=view&id=523
REQUIREMENTS for the public place performances i will require the technology (video camera) needed for live streaming, internet connection. If the technology permits this.
Otherwise the performances can be filmed prior to the festival, uploaded to be viewed during the festival.
For the gallery performance I will need a mike and stand with a small PA system, CD player and Video beamer.
VENUE no..but a gallery or a warehouse performance space will be perfect.
ATTACHED IMAGES
ATTACHED DOCUMENTS doc,
doc,
doc
up
Michael Takeo Magruder + Drew Baker + David Steele
DESCRIPTION All information about the work is here:
http://www.turbulence.org/Works/vitruvianworld/
--
In the 1st century BC, Roman writer, architect and engineer Vitruvius codified specific building formulae based on the guiding principles of strength, utility and beauty. He believed that architecture was intrinsically linked to nature and was a human imitation of cosmic order. The most well-known interpretation of this postulate is the Vitruvian Man by Leonardo da Vinci in which the male form is depicted in unity with the square and circle - representing material and spiritual existence respectively.
This tripartite union of human body, material form and spiritual essence maintains relevance within the current climate of distributed presences, mixed realities and internet cultures. The proliferation of synthetic worlds and virtual constructs engendered by our ubiquitous technology provides new realms for both actual existence and creative exploration.
The Vitruvian World is a multi-nodal and recursive artwork that embodies the principles of Vitruvius within this context. Existing in three distinct yet interconnected spaces, the work simultaneously embraces the virtual, the physical, and the network connecting them.
REQUIREMENTS depends upon installation format. The project can be exhibitied virtually/networked or a combination of virtual/physical/network components.
ATTACHED IMAGES
up
Ursula Endlicher
DESCRIPTION "html_butoh" enacts the "Global Top 500" websites and is choreographed by their real-time html structure, displaying small video clips, which match each an html tag in the code. The video clips show performers translating the "functionality" of each html tag into movement. The foundation for making html_butoh run is the "html-movement-library", an ongoing and open-for-participation video clip database. The URLs, and therefore the "stage", changes every 3:28 minutes, running through 500 websites within a full day's cycle.
The html-movement-library is open for submission of video-clips. The intention of the library is to collect a variety of different "html-movement" interpretations from a multitude of participants worldwide. The submitted material is instantly part of html_butoh, a globally shared performance piece.
URLS:
html_butoh: http://turbulence.org/works/html_butoh
html-movement-library: http://turbulence.org/works/html_butoh/html-movement-library
REQUIREMENTS Multi-Media Projector, Mac, Web browser, High Speed Internet Connection, Loud speakers; darkened room.
For the Festival I envision to have "html_butoh" projected onto a wall. The audience on location will be invited to participate in the project.
VENUE This project is running online since January 2007. It was shown at Medianoche, New York, and at "un_space", Paraflows Festival at MAK and Quartier 21, Museumsquartier, Vienna.
ATTACHED IMAGES
up
Luca Bertini
DESCRIPTION Yazna and ++ are two viruses in love.
They are looking for each other on the net,
running through connected computers.
/They are different from other virii in that they will cause you neither damages to your computer, nor do they put your operative system at risk.
/Their passage is soft, invisible, and extremely fragile.
They live a few moments in your more volatile
computer folders, leaving a small sign of their presence, and. if they don't find each other, they spread to another computer, hoping for the long awaited encounter, sooner or later, sSomewhere on the net.
/Probably Yazna or ++ have already passed by your computer, and you haven't noticed. If not, it could happen tomorrow. Or maybe never.
(Vi-Con)
REQUIREMENTS 15 mq
ATTACHED DOCUMENTS doc
up
THESE PEOPLE FROM ELSEWHERE edit
David Crawford
DESCRIPTION http://www.stopmotionstudies.net/dr3/
Wilbert Smith directed Project Magnet, the Canadian government’s official investigation into flying saucers. The project ran from 1950-1954 and included the establishment of a flying saucer observatory near Ottawa that housed equipment for detecting magnetic fluctuations in the atmosphere. There on 8 August 1954, Smith’s instruments displayed signals that led him to believe that he had detected a flying saucer.
“[t]he deflection in the line [drawn by an electronically operated pen] was greater and more pronounced than we have seen even when a large aircraft has passed overhead. I ran outside to see what might be in the sky. The overcast was down to a thousand feet, so that whatever it was that caused the sharp variation was concealed behind the clouds. We must now ask ourselves what it could have been.” —Wilbert B. Smith
REQUIREMENTS Please see attached .rtf
ATTACHED DOCUMENTS doc
up
Richard Vickers, Greg Brant, Oliver Dore & James Field
DESCRIPTION www.15x15.org
15x15
In 1968 Andy Warhol stated that; ‘In the future, everyone will be world-famous for 15 minutes’. Considering the mass popularity of reality TV shows such as Big Brother & The X Factor, and the ability to publish your own video content via media sharing sites such as YouTube; Warhol’s statement seems more pertinent today than ever.
Using Warhol’s statement as a premise, 15x15 advances the statement into the 21st century: Utilising new media technologies; the web and mobile cameraphones, 15x15 offers the opportunity for anyone, anywhere, to be world famous……. for 15 seconds.
Anyone can contribute to the piece using a standard mobile camera phone that can capture video, and can send video clips directly from the camera phone using MMS (Multimedia Message Service) to +44 (0) 7968 573084, via email to me@15x15.org or upload from a personal computer to the online database www.15x15.org
The clips can be longer than 15 seconds but will be reduced to that length, participants can send as many clips as they wish. The clips can be portraits, experiential, vignettes, experimental, anything within reason, from the banal to the downright bizarre!
The viewable artwork is an interface consisting of 15 individual rectangular screens, each individual screen displays a random video clip stored within the database for a 15 second duration: 15x15.
In the 21st century art is being fundamentally realigned for anyone and everyone. 15x15 is a homage to Warhol, a realisation of the artistic utilisation of new media technology and the democratisation of art in the age of digital production.
REQUIREMENTS fast internet + Flash player
ATTACHED IMAGES
ATTACHED DOCUMENTS doc
up
Suguru Goto (Music, Laptop)
Ippei Hosaka (BodySuit I Performance/Dance)
Shu Okuno (BodySuit II Performance/Dance)
Yann Bertrand (Images)
DESCRIPTION --------------------------------
I would like to propose the project of performance for this.
I included some information in the attachment. You can have some more information:
http://suguru.goto.free.fr/Contents/SuguruGoto-e.html
for the recent photos:
http://sugurugoto.blogspot.com/2007/09/new-bodysuits.html
http://sugurugoto.blogspot.com/2007/09/performance-at-lab_474.html
http://sugurugoto.blogspot.com/2007/09/performance-at-lab_17.html
http://sugurugoto.blogspot.com/2007/09/performance-at-le-cube.html
http://sugurugoto.blogspot.com/2007/09/av-festival.html
and the movie is:
http://www.youtube.com/watch?v=D8suHQp1yhk
Thank you for your attention.
Best regards,
Suguru Goto
-----------------------
(Brief description)
Author:
Suguru Goto
Performer:
Suguru Goto (Laptop)
Ippei Hosaka (BodySuit I Performance/Dance)
Shu Okuno (BodySuit II Performance/Dance)
Titile:
Augmented Body
The performance consists of two parts. The first half is Laptop music and interactive video, and the second half is music and interactive vide with BodySuit.
"Continuum" and "CsO", these works are related to my on-going project "Artificial body and Real body". The texts used in this work are coming from Mille Plateaux of Deleuze and Guattari and the radio piece of Antonin Artaud : Pour en finir avec le jugement de Dieu. Especially, the texts that are utilized in this work, are about “CsO” (Corps sans Organs = Body without Organs).
It's a visual and sound montage that eliminates the notion of sense and history and where the language is treated as an icon. The text is incorporated and modified in the image. The idea of this is to mix, juxtapose and to weave different representation of the body between them. The video image shows real bodies but the body of the performer is present and can transform its images in real time. We are having now a puzzle where it's a matter of differences and resemblances between real and virtual body. Once the body doesn't have any consensual reality anymore, one enters the labyrinth.
The title, Continuum” literally refers to the strategy of this work. The sustain sounds continue from the beginning until the end, while slow movements of bodies are gradually transformed from a scene to another in the monotonous way. The overall form neither lead any direction, nor increase and decrease in terms of the tension. However, this doesn’t bring any impressions of drone or any ambient effects. Therefore, the time is merely interweaved. Its concept comes from two key words, "labyrinth" and "tautology". The rarefied materials are unceasingly taken back on different contexts, but also transformed according different figures. Those sound braids, like maze within once advances, braided time layers. The video is performed with Interactive System in real time. This projection is presented by a performer on a stage and on a live performance context.
"o.m.2 - g.i. - p.p.", this composition is based on the density of texture and the alternation between the dynamical and the statistical aspect of the movement. The ideas of the composition are summarized in the title of which the initials mean : o.m=Onomatopoeia and montage, both of them can be heard clearly in this composition, 2=second version, g=granular, i=interpolation ; p.p=poly-phase. The mechanical textures are superimposed one onto another. At the same time this creates poly tempo. In each section the texture starts in one shape then gradually transforms into another. Not only in the sections, but also within the whole piece, the overall phase gradually transforms and intensifies. The form is intentionally simplified, like the succession of "block type" sections. The static sections anticipate with the kinetic sections always following. These are abruptly alternated in this piece. This idea of form was originally experimented with in a previous composition. In this composition it is evolved to further possibilities.
Playing this composition, a performer wears BodySuit, on which 12 sensors are attached on each joint of the body. BodySuit functions as an interface of gesture. Depending on a movement, sound and video images are changed in real time. This differs from a traditional instrument and a controller. A player performs with larger movements, such as stretching and bending joints, twisting arms and so on. This gesture does not function like dance or theater. It contains, however, an element of "performance" within the live musical context. The gesture is not previously decided in a strict sense. An audience may observe an obvious difference of intensity of movement between a static section and a kinetic section in the composition.
BodySuit does not produce any sound by itself at all. Sound can be generated with a program, "Max/MSP". Therefore, thist can be widely changed according to the method of programming. In the same manner, a similar gesture may derive a very different result on other sections in the piece.This BodySuit was developed by the engineer, Patrice Pierrot at IRCAM.
The interactive video part was done with Max/Jitter. This allows modification of a movie file which was previously prepared and a picture file in real time. These can effect each other by juxtaposing as foreground, background and displacement. In this composition, the effects are especially controlled by BodySuit.
------------------------------------------------------
The duration of preparation: 3 hours for setup and 3 hours for rehearsal
The budget:
- Honorarium – minimum 1000 euros (Suguru Goto), minimum 250 euros + minimum 250 euros (Ippei hosaka and Shu Okuno)
- Hotel fees for 3 persons, 3 separated single rooms
- Travel fees for 3 persons, from Paris, and to Paris
- Daily expensive
REQUIREMENTS - Mixer
- Amplifier
- 2 speakers
- 2 video projectors
- Spot lights
- Smoke
- Theater or Concert Hall
- One table
- Sound Technician and Video Technician (plus Light Technician)
ATTACHED IMAGES
ATTACHED DOCUMENTS doc
up
THE DOCTRINE OF HELL edit
Ulf Kristiansen
DESCRIPTION The Doctrine of Hell,(machinima),13 min.,2006 Faith is the highest passion in a human being. Many in every generation may not come that far, but none comes further. -- Soren Kierkegaard The Doctrine of Hell is a sermon about the suffering of non-believers after death. The preacher, the focus of the film, is glowingly engaged in his task. He wants to save non-believers from Hell. In Hell, poverty, flames, crying and eternal suffering await the doomed. The preacher is believable and sincere. There is only one way out of the suffering, and that is through faith in Jesus Christ. Man is the religious animal. He is the only religious animal. He is the only animal that has the True Religion ?- several of them. He is the only animal that loves his neighbor as himself and cuts his throat, if his theology isn't straight. He has made a graveyard of the globe in trying his honest best to smooth his brother's path to happiness and heaven.
Movie link: http://video.saatchigallery.com/artist/profile/28609/Ulf+Kristiansen/UlfKristiansen.html
REQUIREMENTS A monitor or flatscreen tv + speakers.
ATTACHED IMAGES
up
BOOTYMACHINE V1.0 / V2.0 edit
Vincent Thaon, Sibylle Blanc, Emmanuel Hungrecker, Christophe Aliaga, Tristan Zand
DESCRIPTION The internet media has offered for years a creative set of tools beyond the traditional formalism of electronic publication, beyond the possibilities of print and hard copy, mixing diverse and apparently unrelated creative processes. This is a try at formally creating an informal set of media related to each other by the randomness due to improvisation and the extreme number of variables of the production process. A mix of sound, pictures, digital and analogic signal treatment, code, logs, banners of advertisement and technical standards. More on this on the www.bootymachine.net website.
http://bootymachine.net
http://www.youtube.com/user/thebootymachine
http://www.myspace.com/bootymachinenet
REQUIREMENTS DIVX or computer video player with screen and audio playback setup
up
PERSONAL TAROT MOBILES edit
Darina Alster
DESCRIPTION Interactive multimedia installation Personal Tarot Mobiles by Darina Alster offers the viewer the possibility of communication with the archetypes. The interpretation of each of 21 Arcanes of the Tarot game is as complex as a human personality. It is impossible to assign it with solely positive or negative meaning, as it always depends on the situation and individual life circumstances of the one who seeks an advice. The card is a summary of various patterns of energy, non-existent in a pure form, but well known, similarly to the archetypes of Carl Gustav Jung.
The Personal Tarot Mobiles provides an interactive virtual oracle. Individual numbers of 21 sim cards will correspond to the 21 cards of the Great Arcane. The visitor can call the numbers and receive messages delivered by the cards, or send the oracle an sms, mms, simply communicate.
The list of the numbers will be available online at: www.c2c.cz and here (comming soon).
Interaktivní multimediální instalace Personal Tarot Mobiles Dariny Alster nabízí divákovi možnost komunikace s archetypem. Význam každého z 21 trumfů Tarotové hry je složitý, jako lidská osobnost. Jednotlivé karty lze vnímat jako osoby, nebo situační typy. Nelze je tedy hodnotit jen pozitivně, nebo negativně, vždy záleží na celkové situaci a souvislostech. Karta je souhrn různých podob energie, ve své čisté formě neexistující, ale všeobecně známé, podobně jako Jungovy archetypy.
Personal Tarot Mobiles je projekt připomínající interaktivní virtuální věštírnu. Jednotlivé mobily nesou jména karet a obsahem i významem kartám odpovídají. Divák má možnost některé kartě zavolat a vyslechnout si její názor, nechat zprávu v hlasové schránce, napsat jí sms či mms, prostě komunikovat.
Seznam čísel Personal Tarot Mobiles bude k dispozici na www.c2c.cz a webové stránce festivalu Multiplace.
VENUE c2c gallery
up
GB4PNB FPZHYCCMBRDZ, [URL=HTTP://LDMHGWPUOJZB.COM/]LDMHGWPUOJZB[/URL], [LINK=HTTP://MGQNSHJMQZGB.COM/]MGQNSHJMQZGB[/LINK], HTTP://EBORWXBWKMAX.COM/ edit
gB4PNB fpzhyccmbrdz, [url=http://ldmhgwpuojzb.com/]ldmhgwpuojzb[/url], [link=http://mgqnshjmqzgb.com/]mgqnshjmqzgb[/link], http://eborwxbwkmax.com/
DESCRIPTION gB4PNB fpzhyccmbrdz, [url=http://ldmhgwpuojzb.com/]ldmhgwpuojzb[/url], [link=http://mgqnshjmqzgb.com/]mgqnshjmqzgb[/link], http://eborwxbwkmax.com/
REQUIREMENTS gB4PNB fpzhyccmbrdz, [url=http://ldmhgwpuojzb.com/]ldmhgwpuojzb[/url], [link=http://mgqnshjmqzgb.com/]mgqnshjmqzgb[/link], http://eborwxbwkmax.com/
VENUE gB4PNB fpzhyccmbrdz, [url=http://ldmhgwpuojzb.com/]ldmhgwpuojzb[/url], [link=http://mgqnshjmqzgb.com/]mgqnshjmqzgb[/link], http://eborwxbwkmax.com/
up
|
|